Showing posts with label Farscape. Show all posts
Showing posts with label Farscape. Show all posts

Monday, October 13, 2008

The Hero’s Journey—Part 3: The Journey’s Map


Heroism cannot be measured by the overt grandeur of the act, not even by the ensuing consequences, but by the swelling conquering heart commiting the act--Nina Munteanu

In this article I map out the Hero’s Journey for two popular mythic stories, STAR WARS and FARSCAPE using Christopher Vogler’s 12-stage description of the 3-act storyline (based on Campbell’s 8-step transformation model) and discussed in my writing guide, The Fiction Writer:

ACT ONE: SEPARATION
  • Ordinary World: Describes the Hero’s world with its problems and how the hero may or may not quite fit in.
  • Call to Adventure: the herald presents the hero with a problem, challenge and/or adventure; irrevocably changing the ordinary world—in STAR WARS this is when Obi Wan approaches Luke to join him on his mission to Alderaan; in FARSCAPE it is when John conducts his test and is sucked into the wormhole.
  • Refusal of the Call: Our reluctant hero balks at the threshold of adventure. In STARWARS Luke refuses at first until he finds his relatives killed. In FARSCAPE this is Crichton during most of Season One.
  • Meeting with the Mentor: The mentor provides the hero with a gift to help her through the threshold. In STAR WARS Obi Wan gives Luke his lightsaber; In FARSCAPE Crichton’s father presents him with his lucky chain. His father’s “form” reappears as a wise alien who provides Crichton with ancient knowledge of wormhole technology, another talisman that will represent Crichton’s further transformation into mythic hero status in Season Four.
  • Crossing the Threshold: The hero commits to the adventure and enters the Special World.
ACT TWO: INITIATION & TRANSFORMATION
  • Tests, Allies, Enemies: The hero must face tests, makes allies and enemies and begins to learn the rules of the Special World. In STAR WARS Luke is initiated into his special world by Obi Wan in A New Hope; in FARSCAPE Crichton’s initiation and transformation occurs throughout Season One, where he must continually prove his worth to his challenging companions aboard Moya.
  • Approach to the Inmost Cave: The hero reaches the edge of the most dangerous place, often where the object of her quest resides. In STAR WARS this is the scene in The Empire Strikes Back when Luke willingly enters the trap set for him and confronts Vader in Cloud City; in FARSCAPE Crichton also willingly enters a trap to save his love, Aeryn and is captured and tortured.
  • Ordeal (the Abyss): Our hero hits bottom, where she faces “death” and is on the brink of battle with the most powerful hostile force. In STAR WARS Luke steps into the abyss, choosing almost certain death when forced to surrender at his father’s bidding to the dark side in Cloud City; in FARSCAPE John loses his mind (his most valuable tool and weapon as hero) and kills what he loves the most, his beloved Aeryn (end of Season Two).
  • Reward/seizing the sword(Transformation & Revelation): Having survived “death” (of fear or ignorance) our hero—and the reader—receives a reward or elixir in the form of an epiphany and transforms. In STAR WARS this happens. In STAR WARS, Luke returns in Return of the Jedi transformed and mature with new powers; in FARSCAPE Crichton receives a revelation from his “copy” who had died and his call to action. By the end of Season Three, Crichton has his second transformation into hero of mythic stature. “This is my path,” he informs his companions as he calls on them all to join him on his largest most ambitious quest as true hero to stop Scorpius on the Command Carrier in a suicidal mission.
ACT THREE: THE RETURN

  • The Road Block: Our hero must deal with the consequences of confronting the dark forces of the Ordeal (e.g., often the chase scene). In STAR WARS this is when Luke is forced to fight his father on board the Death Star, overseen by the evil Emperor; in FARSCAPE this occurs throughout Season Three with the culmination of the infamous coin toss.
  • Resurrection/Atonement: The hero is transformed in this climactic moment through her experience and seeks atonement with her reborn self, now in harmony with the “new” world; the imbalance which sent her on her journey, mostly corrected or path made clear. In STAR WARS this is when Luke makes the choice not to kill his father, is almost destroyed by the emperor but for Vader’s intervention and Luke reconciles with his father; In Season Four Crichton comes to terms with the revelation of his true path with news of Aeryn’s pregnancy and her departure…he must deal with his new focus (to protect his beloved and her world) when she—and Scorpius—return.
  • Return with the Elixir: Our hero returns to the Ordinary World with some elixir, treasure, or lesson from the Special World. In STAR WARS the last scenes with Luke and his Jedi “family” suggest a new life rich in lessons; in FARSCAPE Crichton returns to his old home, Earth, with alien technology. However, his true gift is how he secures the safety of his new home and is presented with the gift of his child.

You can read my previous posts on the Hero's Journey, the first on "The Journey" and the second on "Archetypes".
This article is an excerpt from The Fiction Writer: Get Published, Write Now! (Starfire World Syndicate, 2009) (Part One of the Alien Guidebook Series). The Hero's Journey is also part of my online writing class and workshops. This lecture/workshop series will be available summer 2010 on DVD at Amazon.

Recommended Reading:
Campbell, Joseph. 1970. The Hero with a Thousand Faces. World Publishing Co. New York.
Henderson, Mary. 1997. Star Wars: The Magic of Myth. Bantam Spectra. New York. 214pp.
Vogler, Christopher. 1998. The Writer’s Journey: Mythic Structure for Writers. 2nd Edition. Michael Wiese Productions, Studio City, California. 326pp.




Nina Munteanu is an ecologist and internationally published author of novels, short stories and essays. She coaches writers and teaches writing at George Brown College and the University of Toronto. For more about Nina’s coaching & workshops visit www.ninamunteanu.me. Visit www.ninamunteanu.ca for more about her writing.

Friday, October 5, 2007

Friday Feature--Vinny

This is the view from the aft lounge of SF Girl's ship, the "IGG Intrepid" (Vinny, for short).

For today's Friday Feature, I'm featuring...ME! Well, actually, my intelligent ship, Vinny. Several of you had the fortunate experience of being kidna--er--a guest on my sentient ship and enjoyed this spectacular view from my aft lounge. Okay, that looks suspiciously like a NASA vehicle in the foreground...bit of a traffic jam there...We got through it okay.

Vinny was graced, for instance, by Captain Jean-Luc Picard, who displayed the elegant poise and wisdom of a man at home in the vastness of space. He was so charming and gracious, accepting coffee from me when his prefered drink is Earl Grey tea. I do so love his warm and sincere smile...sigh...And he did send me a case of his wonderful Picard red wine. Thank you, Jean-Luc! When he isn't speeding around in his ship, harrassed--er--surrounded by his loyal crew, you can spot Jean-Luc lurking on Facebook or Shelfari under the pseudonym of Graham Seager.

When avante-garde scientist--and my personal hero--Dr. Lynn Margulus, stepped aboard Vinny she brought with her her bright light of scientific genius and courage that lingers still. She also left me with some really bad biology jokes. Here's one:

A boy was assigned a paper on childbirth and asked his mother, "How was I born?""Well honey..." said the slightly prudish mother, "the stork brought you to us.""Oh," said the boy, "and how did you and daddy get born?""Oh, the stork brought us too.""Well how were grandpa and grandma born?" the boy persisted."Well darling, the stork brought them too!" said the mother, by now starting to squirm a little. Several days later, the boy handed in his paper to the teacher who read with confusion the opening sentence: "This report has been very difficult to write due to the fact that there hasn't been a natural childbirth in my family for three generations." (LOL) Okay...but it's better than these:

How many evolutionists does it take to change a light bulb? Only one, but it takes eight million years.

How many biologists does it take to change a light bulb? Four. One to change it and three to write the environmental-impact statement.

Fantasy author, Jennifer Rahn, was delightfully composed and curious about Vinny, and enjoyed the view of our beautiful planet despite her fear of heights. I must thank you, Jennifer, for introducing Vinny to those wierd hair-slapping Fins (Apocalypta, who play a mean version of Metallica's Enter Sandman). She also used Vinny's services recently to do some dubious business with a rather questionable character named Jeff at the Texan Lounge on the Karnellian Lunar Base. As Jen said, "Nina's usually pretty busy, what with saving the Earth and all, but she's the only person I know in Canada who has a spaceship, and as always, she was happy to oblige." Thanks for the case of Traglet wine as payment, Jen (she was totally schooled at galactic poker--before paying me, I might add!). But you DO know that Traglet wine gives me indigestion, don't you, Jen? And I really don't care for the green residue left on the bottom from the live Traglets.

Science fiction author, Robert J. Sawyer was just like...well...Robert J. Sawyer! Rob was so at ease on board Vinny, slipping into Vinny's binary language and fixing things while he strolled along the hallways, helping himself to Traglet wine, residue and all (which didn't upset HIS system!). Not only did he apprehend all the facets of this organic-mechanized ship, but he increased Vinny's efficiency by 30%. Rob, we have a date for Vinny's 100ly tune-up! Okay? Toronto, here we come!

Philanthropist, SEO and internet extraordinaire, Karen Mason was elegantly graceful, composed and in command throughout her stay aboard Vinny, despite the passes my feisty robot, Harry, made at her (unbenounst to me, of course!). I don't think she minded so much (Harry is so cute!) And he did send her flowers to make up for his insolence. I've since put him through the circum-popo-stabilizer to adjust his circuitry (not quite like a lobotomy, but close). We'll see. I caught him writing love letters to Moya (Farscape's leviathan AI ship) yesterday. He's such a rake!
  • Here's a picture of Harry. He looks a lot like Clank (of Ratchet and Clank). Well, he should! I made him that way.

    So, for those of you who delight in science and technology, here are some more facts about Vinny:

    he is an organic-mechanized, totally sentient ship, capable of cognitive thought, with a personality of his own.

  • Vinny is also capable of faster-than-light speed (like all good SF ships). Mostly, Vinny taps into the dark matter of folded space, transmutates then reconfigures elsewhere, but sometimes he skims along the fabric of space like a frisbee. Scares the heebee-jeebees out of me when he does that.

  • The ship is equipped with a revolutionary bio-film plasma technology that ensures against any hypervelocity impacts and other irregular collisions.

  • Vinny is equipped with a fully functional greenhouse/biome in addition to a molecular replicator for both nutritious and easily accessible food.

  • He recycles everything including wastes, air, water, dreams, laughter, etc through a revolutionary system that provides him with the energy to run; all of which I am not permitted to divulge.

  • Okay...I'll tell you just a little bit: Vinny uses dream-waves for fuel, mainly through its passengers when in REM sleep, which activates theta rhythm generated in the dentate gyrus of the brain. Nanosensors attached to sleeping passengers transfer the theta waves via Vinny's neural network into wave-energy for the ship.

Here's a shot of Vinny. Okay, so he looks a little like Serenity (from Firefly). He should! I built him like that!

And, below, is a blow-up of my logo on the starboard bow of the ship.





Happy flying. If you're really nice to me, I might give you a ride aboard Vinny too (I prefer good old Earth wine to any of those universal exotic drinks, by the way. And you already know about my penchant for chocolate...)

Wednesday, October 3, 2007

A Different Hero’s Journey (As only Farscape can deliver)

A comment to my previous post, Christ-Figure in Movies/Books—Grace or Redemption?, by the ever-thoughtful and provokative Modern Matriarch, got me thinking again. Said our Matriarch: “I would argue that the ‘christ-figure’ iconography is not always intended by the writer, but is the result of western reader response. As Joseph Campbell pointed out, the archetypes exist across history and cultures.”

I'd like to explore this through the now-cancelled science-fiction/fantasy TV show, Farscape. (Check out my recent review of Farscape if you haven’t yet seen the show).

Friday, September 28, 2007

ScapeCast: Farscape Lives!

For today’s Friday Feature, I want to introduce you to the very best TV science fiction show I have ever encountered (and I’ve been watching for a while!). A show, I might add, that didn’t even get into the Top 50 Scifi Shows of All Time at http://www.boston.com/. That’s okay…they had a few other things rather messed up in their list. So what show is it? FARSCAPE. If you haven’t seen this now cancelled show, I review it below. In any case, my Friday Feature is actually ScapeCast, a Farscape fan-created news and discussion audio program available as a webcast (more commonly referred to as a "podcast") for direct download, subscribed download by tools such as iTunes, or streaming over the web. Their mission is to keep the passion of Scapers burning and to introduce newcomers who have found the show via syndication or DVDs to the wealth of information and community available to Scapers. ScapeCast is totally fan-made by volunteer writers, voice talent, hosts, editors, and other folks like you! And it just rocks! You can find my contributions to Scaper podcasts here (featuring the hero’s journey of “villain” Crais) and here (featuring the hero’s journey of Crichton and Aeryn). Visit the site here and enjoy the wonders I’ve seen…


Review of Farscape

Okay, I’m a late bloomer, or so I’ve been told by many of my relatives. And they’re probably right: I got married later than most and had my son even later. I didn’t join the 21st Century tecky scene with internet service, websites, and cell phones until recently (yeah, really!). We still don’t have cable or satellite TV (and don’t plan on it soon either). And I still don’t have a cell phone, much to the chagrin of my teenage son. So, it’s no surprise that I discovered “Farscape” for the first time through an enthusiastic fan demo to re-instate the already cancelled show after four seasons!

Upon seeing a montage of scenes at a “Save Farscape” panel at V-Con, I knew I wanted to see more and out of sheer faith bought the first season on DVD (at no small sum, I might add!). I was totally vindicated, beyond my highest expectations.

This is an intelligent, edgy, subversively imaginative series that can be perceived on many levels. Crafted as a “hero’s journey” in its truest sense, the show’s title speaks of the yearning for home. And this is, on its most obvious level, what the series is all about: finding home. The theme is most literally portrayed by the lead character, John Crichton(played by the consistently attractive Ben Browder), the human scientist/astronaut who is accidentally propelled through a wormhole into a galaxy far far away, peopled with strange and awesome aliens of all manner and shape. On another level, one could equally apply “Farscape”, the name of Crichton’s ship, to his longing for a figurative “home” -- a place or state of being he can not find on Earth, where he withers beneath the imposing shadow of his celebrated heroic father.
When Crichton stumbles into this awesome “farscape”, he plunges into the mayhem of a raging space battle of Peacekeeper fighters (called Prowlers) with an immense biomechanoid ship (called a Leviathan). He is captured and brought on board Moya, a living ship linked symbiotically to its Pilot and manned by a rag-tag clutch of escaped convicts, D'Argo, Zhaan, and Rygel. Crichton finds himself imprisoned on Moya, along with one of the Peacekeeper Prowler pilots who has managed to get caught in the stream of Moya’s starburst (the equivalent to hyperdrive in other SF stories), as the homeless convicts flee into uncharted territory. Crichton struggles to grasp this very strange world and its alien beings who consider him “higher brain function deficient” (D’Argo in Premiere). Upon glimpsing his attractive female cellmate, Crichton thinks he’s found an ally in the human-looking Sebacean Peacekeeper pilot -- only to find her hostile and contemptuous (he is, after all, a lowly non-Sebacean). Crichton’s “Wizard of Oz” journey through this “farscape”, bursting with aliens who think him weak and useless, provides him with many opportunities to prove himself -- not as the brawny shoot-em up action-man but as the cerebral, problem-solving diplomat -- a different kind of hero. Crichton is a gentle soul, a man of integrity and given rather to humor and silly references to pop-culture to disarm his antagonists. Together, whether they like it or not (and the Peacekeeper certainly doesn’t – at least in the beginning) they must all find a way to work together as they are pursued through the uncharted territories. One of the greatest qualities and gifts Crichton brings to this group is his intrepid explorer’s willingness to see the best of a new and alien situation or phenomenon (e.g., Through the Looking Glass). This is because John Crichton is driven not by fear but by wonder.

The hidden protagonist of the series, the one who carries the deeper and more resonating metaphor of yearning for “home”, and ultimately the most interesting character, is the Sebacean Peacekeeper, Officer Aeryn Sun (played impeccably by Claudia Black) who is brought on board and, as a result irreversibly “contaminated”. Unlike John Crichton, Aeryn Sun is in her home; but circumstances (of which she is more responsible than she’d like to admit) swiftly render it as hostile and “alien” to her as her homeworld is to John Crichton. While Crichton's “Stranger in a Strange Land” discovery of the far universe draws our empathy, Aeryn's struggling journey through her somtimes tortured inner universe is far more compelling. Her plight resonates more universally with us as she is forced to seek her identity and to become more than she was. In this regard, John Crichton’s character serves as a catalyst to Aeryn’s evolution more so than she does to his. In the Premiere episode, shortly after she is declared a traitor by her superior officer, punishable by death, Aeryn fatalistically resists fleeing with Crichton from her Peacekeeper captors: “No. I will not come with you; it is my duty, my breeding since birth. It’s what I am.” To this Crichton simply replies: “You can be more.”

Aeryn’s “hero’s journey” is not unlike that of the other main characters she is thrown together with; each fighting their own demons to find their way to peace, their “home”. Hers is just more interesting. A Sebacean (human-looking but incapable of thermo-regulation), Aeryn was born and reared aboard a Peacekeeper Command Carrier, trained from infancy to be an elite soldier and to follow orders without question. Peacekeepers are proud mercenary soldiers, serving as a military force for planets that lack one. Tenacious and clever fighters with massive ships and weaponry, their society follows a harsh, unforgiving meritocracy, with success greatly rewarded and failure mercilessly and brutally punished. Here’s an example: Aeryn’s only transgression was that she spent too much time with non-Sebacean “alien lifeforms” while onboard Moya. Her commander, Captain Crais, declared her “irreversibly contaminated” through her unauthorized contact with these “lower life forms” and sentenced her to death. His true reason for throwing her in with the others was that she brazenly -- and foolishly -- defended one of them (John Crichton).

Aeryn Sun’s private struggle to reconcile her former Peacekeeper life with her life in exile resonates through the other characters, with each episode of the series providing its own individual element to the overarching theme. For instance, in the episode Exodus from Genesis, when the ship becomes infested by insect-like creatures (Draks), both Crichton and Aeryn must re-evaluate their notions of lesser creatures’s role in the universe; only Aeryn’s vision of a lesser creature isn’t the “bugs” but -- you guessed it -- humans. In Throne for a Loss, Zhaan attempts to enlighten a warlike Tavlek about choices, as D’Argo, Aeryn and even Crichton take their turns at donning the powerful device/weapon that removes the very need for choice. As a Peacekeeper, Aeryn is trained to be extremely independent and self-reliant. In Exodus from Genesis, Crichton tells her, “You're not in this alone. Everyone on board has had their lives derailed from what they thought they should be. We're stuck together. And as long as we are, we might as well be . . .” Aeryn finishes for him, almost sneering,“What? Family? Friends? I want neither.” Of which she both learns to value (e.g., DNA Mad Scientist) and cultivate by the end of the first season (e.g., Nerve, Family Ties). In the very episode where she claims no use for such ties, she finds herself relying on Crichton when she succumbs to Sebacean Heat Delerium (which leads to the Living Death).

In PK Tech Girl, both Aeryn and Rygel are forced to come to terms with their vision of the past and of themselves (Aeryn of her status as a traitor banished from the home she loved: “I hate being ambushed.”). Crichton’s vision of her culture (and implicity of her) provides Aeryn’s first challenge. Remarking on the incredible derelict Peacekeeper ship they are investigating, Crichton says, “If you guys only used your know-how to--” Aeryn cuts him off with her own challenge: “To what? To fulfill your vision of who we should be?” Then reveals her idealism: “We are Peacekeepers. Other cultures hire us to keep order, to keep harmony--” What she leaves out -- and Rygel is quick to point out -- is that in many cases this is achieved through assassination, brutal torture, and kidnapping. In DNA Mad Scientist the crew (namely D’Argo, Zhaan and Rygel) lapse into selfish bickering when a mysterious scientist, Namtar, offers them the chance to find their homeworlds at the expense of Pilot (whose arm is sacrificed) and Aeryn Sun, whom they abandon to Namtar’s unnatural genetic butchery. This is a pivotal event for Aeryn, who begins the discarding of her outer shell of Peacekeeping rhetoric to learn to trust her inner feelings. Emerging from this abomination done to her, Aeryn finds herself: “I always thought of myself in terms of survival, life and death … What Namtar did to me … It was me, inside. The real me.”


At the outset, Aeryn “has the most to lose and the most to learn” (Rockne O’Bannon, Creator/Executive Producer) when she gets caught up in the escaped ship’s rebellion and her consequent banishment. Despite her growing rejection of the Peacekeeper’s brutal totalitatianism and a society that has already rejected her, Aeryn maintains an affinity for its culture and the status she lost. But as she learns to embrace humility and tolerance (something unheard of for the proud facsist-like Sebaceans) through her interactions with Moya’s crew, specially with John Crichton, Aeryn grows as a person and begins to think in broader terms. She grows to a point where, despite her training “to survive” as a Peacekeeper (Aeryn in PK Tech Girl: “In our world showing pain is a sign of weakness…”), she permits herself the “weakness” of falling in love and chooses to sacrifice her life rather than survive at the expense of another’s (The Flax). Gradually she discovers, often with John Crichton’s help, that her true strengths lie not in the display of might or stoicism but in the gift of honor, loyalty, and compassion -- traits she has always possessed. In fact, it was her sense of honor and her compassion (for which she claimed to have no use) in initially defending John from the fate of a tortuous death at the hands of Crais, that condemned her as a traitor in the first place. This single act of compassion -- in itself counter to how Peacekeepers and Sebaceans deal with “lower life forms” -- seals her destiny and sets in motion her journey of self-discovery: a journey of slow but inexhorable peeling away of layer upon imposed layer of Peacekeeper rhetoric to release the light burning inside her.

Farscape is an elegantly crafted work of art created by Rockne O’Bannon (Alien Nation) and produced by the Jim Henson Company and Nine Network Australia (in association with Hallmark Entertainment). Edged by a haunting evokative score (by Subvision), seamless CGI, and other special effects, Farscape achieves a truly remarkable universe, often of cruel and bizarre beauty peopled by powerfully complex characters who’s journeys of mind, soul and body resonate with what it is to be human and of humanity. Displaying moments of clever humor, and incredibly sensual interaction, “Farscape” entertains like no SF TV serial I have seen to date. Farscape is both an intellectual feast of imaginary worlds with thought-provoking concepts and a love story told on a grand scale upon a tapestry of elevated themes such as honor, loyalty and sacrifice. The program has won widespread acclaim among both genre and mainstream press and was nominated for an Emmy when news of its cancellation broke out. Matt Roush of TV Guide described Farscape as “the most irreverent, unpredictable, sexy, intelligent and exciting sci fi show on TV.” Says Clare Sainsbury in her article “Who killed Farscape?” in Strange Horizons (Oct. 14, 2002): “Often baroque, visually spectacular and pyrotechnic … [Farscape is] strange, smart, sexy, psychologically rich, superbly acted, and apparently hell-bent on breaking every rule in the book, including its own -- as one fan summed it up, Farscape is ‘not your father’s sci-fi’.”

I recommend this series to anyone who appreciates intelligent science fiction in the vein of Stanislaw Lem (Solaris), Isaac Asimov, and Ray Bradbury. USA Today proclaims that, “Farscape is more than just TV’s best space show.” This “simply spectacular” (Desert News) series is “exotic … impressive…” (San Francisco Chronicle), “Eye-catching and energetic … lotsa fun” (Dalas Morning News) and “One of those rare outer-space adventure series that deserve to be called fantastic.” (Reader’s Digest). Farscape has generated an incredible fan-base, many of whom remain commited to bringing the show (e.g., mini-series, and feature films) back on the air or on the silver screen since its cancellation in 2003 (e.g., http://www.watchfarscape.com/; http://www.savefarscape.com/). Google Farscape for more fan sites. DVDs of seasons 1 through 4 as well as the most recent mini-series, “The Peacekeeper Wars”, which had a limited airing in October 2004 are available. Enjoy it. I certainly still am!

Ben Browder plays John Crichton with a natural, understated style, portraying a man with an appealing mixture of high moral ethics, weird humor, and innovative intellect and proving that a hero need not be the dark, arrogant loner so common on the screen these days. He’s a nice guy, a scientist and pacifist, who prefers to use his brain and humor over brute force and an arsenal of weapons to solve a conflict. “Ben is an all-American guy. There’s always something going on behind his eyes. He’s got a certain spark that’s necessary for Crichton.” (Brian Henson, President of Jim Henson Co.). As John Crichton, Browder is both very male yet soft, sweet and boyishly vulnerable: “Come on, Aeryn, you bash me all the time for being soft, but the fact of the matter is sometimes it’s an advantage and this is one of them.” (Crichton in PK Tech Girl).

Says Browder of his character in Farscape, “John Crichton is a guy stuck in extraordinary circumstances … He spends a lot of time figuring out what’s going on around him and getting knocked down and dragged around and he pops back up and comes up with an idea to save his butt…” Browder shares a philosophical fascination for the genre of SF: “The thing about doing science fiction is it allows you to explore different ideas , different avenues, in a way you can’t do in standard drama. It allows you to raise very hard and interesting questions about what it is to be human and what it is to be moral and ethical … and also you get to tell really interesting stories and there’s fabulous alien chicks.”

During a quiet moment in The Human Factor, when John and Aeryn are hiding out, he sits beside her glum form and simply leans his head like a great big puppy dog on her shoulder. It is a move both so endearing and sweet that it’s no wonder she reacts the way she does.
Claudia Black is Aeryn Sun: “She’s this beautiful vicious killer who is at the same time a very innocent vulnerable girl deep down that was never allowed out.” (Brian Henson, President of the Jim Henson Co.). “When we first saw [Black’s] audition, we thought: that’s not what we imagined, that’s not really what we saw. Then you watch her for ten seconds and you can’t stop. There’s something so appealing about her; she’s like a magnet. There’s life experience in her. She’s very fit, she can be strong as a person and at the same time , underneath there’s a real vulnerability that you can see through the eyes. That’s pretty much Aeryn. Her energy inside is a pulling energy. We sort of thought we knew what Aeryn was; then we met Claudia and we realized we were wrong . . . Claudia was exactly what Aeryn was.”

Black manages in her facial expressions, voice, body movements and expressive eyes to deliver the subtle nuances of a complex, often paradoxical character: one that is both strong and vulnerable; courageous and crusty yet soft inside; ruthless yet compassionate; confident and intelligent yet often uncertain of her capabilities (particularly her intellect). Black considers Aeryn “a contemporary Emma Peel” (of the original Avengers). Says Black: “When the audience first finds Aeryn Sun they’ll be a little bit surprised by how harsh she is. She’s very tough. I don’t know if she’s very likeable but gradually she’ll find her smile.”

Supporting Cast:
D’Argo (Anthony Simcoe), Zhaan (Virginia Hey), Rygel (Jim Henson Creature; voice by Jonathan Hardy), Pilot (Jim Henson Creature; voice by Lani John Tupu) and even Moya (the ship) provide a rich tapestry of imaginative setting whose filigree of characters provide humor (mostly Rygel), spirituality, conflict and drama to a show willing to take risks. D’Argo is the fierce Luxan warrior whose reaction to conflict is to attack first and ask questions never. Zhaan is a Delvian priest, whose dignified gentle demeanor provides a much needed level of balance and spiritual strength to the disparate group. In contrast, Rygel is a Hynerian, formerly royal sovereign of more than 600 billion subjects. His excessive concern with his own self-interest is barely eleviated by his small size and although he appears rather cute, this alien is far from sweet. He often serves the role of comic relief in the show. Lastly, there is the mild-mannered Pilot, who is symbiotically linked to the leviathan. Later in the season, other strange characters join Moya’s rag-tag group, adding spice, grit and confusion to the already careering homeless group (e.g., the wild bratty Nebari, Chiana, played by Gigi Edgley; and the Banik healer, Stark played by Paul Goddard).